Hello there, my beautiful peoples. What's popping? You alright? Feel free to leave a comment in the comment section down below (and by "comment section down below" I mean my inbox).
As you probably have already noticed, I'm trying my best to use this blog section more. And oh boi, I have beautiful plans. Please do suggest topics you'd like to see. You can do this by @tagging me on Mastodon or via some other contact medium. E-mails are preferred.
Alright, so, today's topic is: Minetest!
An open source voxel game engine. Play one of our many games, mod a game to your liking, make your own game, or play on a multiplayer server. Available for Windows, macOS, GNU/Linux, FreeBSD, OpenBSD, DragonFly BSD, and Android.From Minetest's official website.
I'd just like to interject for a moment: what you're referring to as "Minetest", is in fact "Minetest Game/Minetest", or as I've recently taken to call it, "Minetest Game + Minetest". Minetest is not a game unto itself, but rather, another free component of a fully functioning Minetest Game.
That is right. Minetest is not a game, but an engine. That means anybody can create per own game and compete with giants like Minecraft!
And speaking of Minecraft: there are modpacks called "Mineclone 2" and "Mineclone 5" allowing gamers to experience Minecraft without sacrificing freedom. Heck, even Richard (at 0:59:41) reccommends it!(I asked that question, BTW).
Now, as I've already pointed out in the past I don't really like the term "open-source", but still, if you don't consider the different philosophies behind open-source and free software, in the end, results are pretty much the same.
Minetest is guaranteed to respect user freedom as it's completely free, and it being open-source means code quality is must in the project.
Alright guys, that was it for today. Stay tuned, I'm gonna post more from now on. Also, check out AntVenom's video on Minetest. Cya!